Edge of Tomorrow - UI Design
Here’s a glimpse of some of the UI work from Edge of Tomorrow, which is part of a larger body of work from Nvizible’s Autumn 2014 Showreel.
There were a few things that bugged me about the film but overall I really quite enjoyed it, particularly seeing Tom Cruise playing a character that’s out of his depth. The movie takes place in a grungy type of future, and didn’t feature as many UI shots as I had expected (not necessarily a bad thing). But the bits that were there were worth checking out.
Firstly the hologram table was quite nice. It’s very common place now but the style of it reminded me of a cross between Avatar and Final Fantasy but at a smaller scale. I would have liked to have seen it used more purposefully. Personally, I didn’t think Tom Cruise really needed to see the holograms of the Alpha and Omega, or that it proved particularly useful in his mission. What made more sense was the scene where he’s planning his strategic moves, which was cool. Regardless the designs were very tightly executed.
Secondly, I wanted to point out the suit HUD. The style looks like something you’d expect to see in a current fighter jet HUD, but a simplified and slightly modernised version of it. I liked seeing the unusual looking enemy targeting reticle too, which was like a hash symbol and looked very video-game-like.
Check it out if you have a chance!