Conversations EP.2 Tron: Ares

The second conversation in our new HUDS+GUIS series is now live.

In this episode, I'm joined by three artists behind the futuristic user interfaces (FUI) in Tron: Ares: Gmunk, Jayse Hansen and Darby Faccinto.

We go deep into how they landed the project, from the pitching process to the realities of delivering UI for a major film production. They share how the team was structured, their day-to-day workflows, the tools they used, and the process of taking designs from concept through to final shots.

We also explore the thinking behind the film's interface designs, some of the technical challenges involved, how Figma fits into film production, and the impact AI is having on their work and the wider creative industry. It's a detailed look behind the scenes at how futuristic interfaces are actually made for the big screen, and what it takes to deliver them at this level.

Available now on