Avengers: Age of Ultron UI by Territory Studios

When Tony Stark and Bruce Banner try to jump-start a dormant peacekeeping program called Ultron, things go horribly wrong and it's up to Earth's mighteous heroes to stop the villainous Ultron from enacting his terrible plans. On Marvel's Avengers: Age of Ultron, Territory worked closely with production designer Charles Wood and the art department, to craft a visual language to support Whedon’s dark and gritty vision for the film and reflect the individual characteristics of the personalities in the story. Tasked to bring an unprecedented level of realism to the beleaguered heroes and their technology, Territory created new visual identities and UI for the technology seen in Avengers Tower, including Stark lab and Banner’s research lab, the Quinjet aircraft and newly introduced characters the evil Baron Von Strucker and his Fortress stronghold, and Dr Cho, whose advanced medical lab supports the Avengers in the story. With a creative approach that brings emotive depth to their work, Territory crafted technology, UI and tools that expressed each individual’s unique characteristics in digital form. And, by referencing research into state of the art clinical diagnostic technology, and the latest thinking in military, robotics and avionics technology, the team was able to bring a fresh level of authenticity to the Marvel universe. In total, Territory created more than 200 screens and 80 minutes of unique animations across all 11 sets, making it one of Marvel’s most ambitious production to date at Shepperton Studio. Marvel Credits Director: Joss Whedon Production Designer: Charles Wood Set Decoration: Richard Roberts Art Director: Alan Payne VFX Supervisor: Christopher Townsend VFX Producer: Ron Ames Territory Credits Creative Director: David Sheldon-Hicks Producer: Sam Hart Motion Designers: Peter Eszenyi, Nik 'nikill' Hill, Daniel Højlund, Ryan Rafferty-Phelan, Marti Romances, Yugen Blake, Ernesto Porto, Alasdair Willson Playback Credits Compuhire Showreel Edit: Marti Romances, Andy Schofield DOP: Nik 'nikill' Hill Audio: Zelig Sound © 2015 Marvel's Avengers: Age of Ultron

Territory Studios (Guardians of the Galaxy, Jupiter Ascending) have just released a UI reel showcasing their work on Avengers: Age of Ultron. It's really well put together, showing lots of great closeups of the details and animations. It's a quick summary of the enormous amount of work produced for the film, which included over 200 screens / animations, totalling to 80 minutes worth of unique animations.

In it you can see the clear distinction between environments, overall the approach to the elements are quite similar but the design and colour schemes vary deliberately between the different characters.

Lucky for us, Territory have also shared a host of videos and images that allows us to have a closer look at how some of the shots work.

My favourite would have to be the Fortress UI. I love the scanning animation that goes across the arm diagram in the second Fortress clip below. The arm itself looks great with the flickering patches of green and the subtle circular outlines framing it. I like the idea of the overlapping sections in the third Fortress clip too. It looks as though zooming into the section reveals detailed diagrams relating to that specific area and zooming out allows you to see a broader context of it overlaid on another section. I think that's a really neat idea and visually interesting too.

Closely followed by Dr Cho's UI because of the vibrancy of the colours. Everything has a wash of blue over it, with highlights of magenta and a deep blue, there doesn't seem to be any hints of true black or white. I also love the way the table layout works in the first Dr Cho clip. It looks authentic and feels scientific, you can easily imagine what each of those cells could represent, for me it looks like something to do with DNA or chemical levels, and that gives it enough of an illusion of realism for me. The body scan in third Dr Cho clip also stood out. I like that the body is made up of many fine lines. It makes me think that it's using state of the art equipment, because of the speed of which the scan wipes over the body and how it's able to scan all that detail and even speed up toward the end of the process, even though I don't even know what any of those lines represent.

Have a good look, there's so much work here, which has been done over a long period of time.

Congrats to Territory Studio on such a mammoth project and a big thank you for sharing!

Dr Cho UI

Avengers Age of Ultron UI

UI screen from Marvel's Avengers: Age of Ultron

Avengers Age of Ultron UI

Banner UI

UI screen from Marvel's Avengers: Age of Ultron

UI screen from Marvel's Avengers: Age of Ultron

UI animation for Marvel's Avengers: Age of Ultron

Stark UI

UI animation for Marvel's Avengers: Age of Ultron

UI animation for Marvel's Avengers: Age of Ultron

Fortress UI

UI screen from Marvel's Avengers: Age of Ultron

UI screen from Marvel's Avengers: Age of Ultron

UI animation for Marvel's Avengers: Age of Ultron

Leviathan Lab

Avengers Age of Ultron UI

Images

Also check out this interview with David Sheldon-Hicks, creative director and found of Territory Studio over at Inventing Interactive.